3 top_builddir = @top_builddir@
4 top_srcdir = @top_srcdir@
6 include $(top_builddir)Makefile.common
12 SRC = lkarea.c lkdata.c lkeval.c lkhead.c lkihx.c lklex.c \
13 lklibr.c lklist.c lkmain.c lkrloc.c lks19.c lksym.c \
16 OBJS = $(SRC:%.c=$(OBJDIR)/%.o)
17 SLIBOBJS = $(SLIBSRC:%.c=$(OBJDIR)/%.o)
19 BINS = $(BUILDDIR)link$(EXT)$(EXEEXT)
21 CFLAGS += $(CPPFLAGS) $(OPTS) -DINDEXLIB -DMLH_MAP -DUNIX -DSDK
22 CFLAGS += -funsigned-char -DUNIX
23 CFLAGS += -I$(top_builddir)as/$(PORT) -I$(SLIB)
25 LDFLAGS += -lm $(EXTRALIBS)
29 $(BINS): $(OBJDIR) $(OBJS) $(SLIBOBJS)
30 $(CC) -g -o $(BINS) $(OBJS) $(SLIBOBJS) $(LDFLAGS)
36 $(CC) -c $(CFLAGS) -o $@ $<
38 $(OBJDIR)/%.o: $(SLIB)/%.c
39 $(CC) -c $(CFLAGS) -o $@ $<
42 $(MAKE) EXT=-z80$(E) PORT=z80
45 $(MAKE) EXT=-gbz80$(E) OPTS=-DGAMEBOY PORT=z80
47 include $(srcdir)/clean.mk