1 #ifndef MSDD_BUFFER_COPY_BEHAVIORS_H_
2 #define MSDD_BUFFER_COPY_BEHAVIORS_H_
6 class BufferCopyBehavior
9 virtual void operator() (gr_vector_void_star &a, const void * b, unsigned int output_index, unsigned int nitems) = 0;
10 virtual ~BufferCopyBehavior() {};
13 template <class Tin, class Tout>
14 class BufferCopyBehaviorGeneric : public BufferCopyBehavior {
15 void operator() (gr_vector_void_star &a, const void * b, unsigned int output_index, unsigned int nitems) {
16 Tout *out(&(reinterpret_cast<Tout *>(a[0]))[output_index]); // sloppy
17 const Tin *in(reinterpret_cast<const Tin *>(b)); // equisloppy
19 for (unsigned int i = 0; i < nitems; ++i) {
26 class BufferCopyBehaviorComplex : public BufferCopyBehavior {
27 void operator() (gr_vector_void_star &a, const void * b, unsigned int output_index, unsigned int nitems) {
28 gr_complex *out(&(reinterpret_cast<gr_complex *>(a[0]))[output_index]); // sloppy
29 const Tin *in(reinterpret_cast<const Tin *>(b)); // equisloppy
31 for (unsigned int i = 0; i < nitems; ++i) {
32 out[i] = gr_complex (in[4*i+1],in[4*i+3]);
38 #endif /*MSDD_BUFFER_COPY_BEHAVIORS_H_*/