1 package net.sf.openrocket.preset.loader;
3 import net.sf.openrocket.preset.ComponentPreset;
4 import net.sf.openrocket.preset.ComponentPreset.Type;
8 public class EngineBlockLoader extends BodyTubeLoader {
10 public EngineBlockLoader(MaterialHolder materials, File theBasePath) {
11 super(materials, theBasePath);
15 protected Type getComponentPresetType() {
16 return ComponentPreset.Type.ENGINE_BLOCK;
20 protected RocksimComponentFileType getFileType() {
21 return RocksimComponentFileType.ENGINE_BLOCK;