1 # Microsoft Developer Studio Project File - Name="linkgbz80" - Package Owner=<4>
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2 # Microsoft Developer Studio Generated Build File, Format Version 6.00
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5 # TARGTYPE "Win32 (x86) Console Application" 0x0103
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7 CFG=linkgbz80 - Win32 Debug
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8 !MESSAGE This is not a valid makefile. To build this project using NMAKE,
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9 !MESSAGE use the Export Makefile command and run
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11 !MESSAGE NMAKE /f "linkgbz80.mak".
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13 !MESSAGE You can specify a configuration when running NMAKE
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14 !MESSAGE by defining the macro CFG on the command line. For example:
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16 !MESSAGE NMAKE /f "linkgbz80.mak" CFG="linkgbz80 - Win32 Debug"
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18 !MESSAGE Possible choices for configuration are:
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20 !MESSAGE "linkgbz80 - Win32 Release" (based on "Win32 (x86) Console Application")
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21 !MESSAGE "linkgbz80 - Win32 Debug" (based on "Win32 (x86) Console Application")
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25 # PROP AllowPerConfigDependencies 0
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26 # PROP Scc_ProjName ""
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27 # PROP Scc_LocalPath ""
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31 !IF "$(CFG)" == "linkgbz80 - Win32 Release"
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33 # PROP BASE Use_MFC 0
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34 # PROP BASE Use_Debug_Libraries 0
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35 # PROP BASE Output_Dir "Release_gbz80"
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36 # PROP BASE Intermediate_Dir "Release_gbz80"
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37 # PROP BASE Target_Dir ""
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39 # PROP Use_Debug_Libraries 0
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40 # PROP Output_Dir "Release_gbz80"
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41 # PROP Intermediate_Dir "Release_gbz80"
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42 # PROP Ignore_Export_Lib 0
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43 # PROP Target_Dir ""
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44 # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
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45 # ADD CPP /nologo /W3 /GX /O2 /I ".." /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
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46 # ADD BASE RSC /l 0x409 /d "NDEBUG"
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47 # ADD RSC /l 0x409 /d "NDEBUG"
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49 # ADD BASE BSC32 /nologo
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52 # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:console /machine:I386
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53 # ADD LINK32 /nologo /subsystem:console /machine:I386 /out:"..\..\..\bin_vc\link-gbz80.exe"
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54 # SUBTRACT LINK32 /pdb:none
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56 !ELSEIF "$(CFG)" == "linkgbz80 - Win32 Debug"
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58 # PROP BASE Use_MFC 0
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59 # PROP BASE Use_Debug_Libraries 1
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60 # PROP BASE Output_Dir "Debug_gbz80"
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61 # PROP BASE Intermediate_Dir "Debug_gbz80"
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62 # PROP BASE Target_Dir ""
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64 # PROP Use_Debug_Libraries 1
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65 # PROP Output_Dir "Debug_gbz80"
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66 # PROP Intermediate_Dir "Debug_gbz80"
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67 # PROP Ignore_Export_Lib 0
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68 # PROP Target_Dir ""
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69 # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
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70 # ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I ".." /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
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71 # ADD BASE RSC /l 0x409 /d "_DEBUG"
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72 # ADD RSC /l 0x409 /d "_DEBUG"
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74 # ADD BASE BSC32 /nologo
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77 # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
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78 # ADD LINK32 /nologo /subsystem:console /debug /machine:I386 /out:"..\..\..\bin_vc\link-gbz80.exe" /pdbtype:sept
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79 # SUBTRACT LINK32 /pdb:none
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85 # Name "linkgbz80 - Win32 Release"
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86 # Name "linkgbz80 - Win32 Debug"
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87 # Begin Group "Source Files"
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89 # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
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92 SOURCE=..\lkaomf51.c
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93 # ADD CPP /D "SDK" /D "INDEXLIB" /D "GAMEBOY"
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98 # ADD CPP /D "SDK" /D "INDEXLIB" /D "GAMEBOY"
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100 # Begin Source File
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103 # ADD CPP /D "SDK" /D "INDEXLIB" /D "GAMEBOY"
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105 # Begin Source File
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108 # ADD CPP /D "SDK" /D "INDEXLIB" /D "GAMEBOY"
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110 # Begin Source File
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113 # ADD CPP /D "SDK" /D "INDEXLIB" /D "GAMEBOY"
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115 # Begin Source File
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118 # ADD CPP /D "SDK" /D "INDEXLIB" /D "GAMEBOY"
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123 # ADD CPP /D "SDK" /D "INDEXLIB" /D "GAMEBOY"
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125 # Begin Source File
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128 # ADD CPP /D "SDK" /D "INDEXLIB" /D "GAMEBOY"
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130 # Begin Source File
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133 # ADD CPP /D "SDK" /D "INDEXLIB" /D "GAMEBOY"
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135 # Begin Source File
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138 # ADD CPP /D "SDK" /D "INDEXLIB" /D "GAMEBOY"
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140 # Begin Source File
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143 # ADD CPP /D "SDK" /D "INDEXLIB" /D "GAMEBOY"
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145 # Begin Source File
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148 # ADD CPP /D "SDK" /D "INDEXLIB" /D "GAMEBOY"
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150 # Begin Source File
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152 SOURCE=..\lknoice.c
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153 # ADD CPP /D "SDK" /D "INDEXLIB" /D "GAMEBOY"
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155 # Begin Source File
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158 # ADD CPP /D "SDK" /D "INDEXLIB" /D "GAMEBOY"
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160 # Begin Source File
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163 # ADD CPP /D "SDK" /D "INDEXLIB" /D "GAMEBOY"
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165 # Begin Source File
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167 SOURCE=..\lkstore.c
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168 # ADD CPP /D "SDK" /D "INDEXLIB" /D "GAMEBOY"
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170 # Begin Source File
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173 # ADD CPP /D "SDK" /D "INDEXLIB" /D "GAMEBOY"
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175 # Begin Source File
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177 SOURCE=..\..\asxxsrc\strcmpi.c
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180 # Begin Group "Header Files"
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182 # PROP Default_Filter "h;hpp;hxx;hm;inl"
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183 # Begin Source File
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188 # Begin Group "Resource Files"
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190 # PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
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