/* obstack.h - object stack macros
Copyright 1988, 1989, 1990, 1991, 1992, 1993, 1994, 1996, 1997, 1998,
- 1999, 2000, 2001, 2002, 2003, 2004, 2005
+ 1999, 2000, 2001, 2002, 2003, 2004, 2005, 2008
Free Software Foundation, Inc.
break the ordinary 'growth' macro.
Summary:
- We allocate large chunks.
- We carve out one object at a time from the current chunk.
- Once carved, an object never moves.
- We are free to append data of any size to the currently
- growing object.
- Exactly one object is growing in an obstack at any one time.
- You can run one obstack per control block.
- You may have as many control blocks as you dare.
- Because of the way we do it, you can `unwind' an obstack
- back to a previous state. (You may remove objects much
- as you would with a stack.)
+ We allocate large chunks.
+ We carve out one object at a time from the current chunk.
+ Once carved, an object never moves.
+ We are free to append data of any size to the currently
+ growing object.
+ Exactly one object is growing in an obstack at any one time.
+ You can run one obstack per control block.
+ You may have as many control blocks as you dare.
+ Because of the way we do it, you can `unwind' an obstack
+ back to a previous state. (You may remove objects much
+ as you would with a stack.)
*/
# endif
#endif
-struct _obstack_chunk /* Lives at front of each chunk. */
+struct _obstack_chunk /* Lives at front of each chunk. */
{
- char *limit; /* 1 past end of this chunk */
- struct _obstack_chunk *prev; /* address of prior chunk or NULL */
- char contents[4]; /* objects begin here */
+ char *limit; /* 1 past end of this chunk */
+ struct _obstack_chunk *prev; /* address of prior chunk or NULL */
+ char contents[4]; /* objects begin here */
};
-struct obstack /* control current object in current chunk */
+struct obstack /* control current object in current chunk */
{
- long chunk_size; /* preferred size to allocate chunks in */
- struct _obstack_chunk *chunk; /* address of current struct obstack_chunk */
- char *object_base; /* address of object we are building */
- char *next_free; /* where to add next char to current object */
- char *chunk_limit; /* address of char after current chunk */
- PTR_INT_TYPE temp; /* Temporary for some macros. */
- int alignment_mask; /* Mask of alignment for each object. */
+ long chunk_size; /* preferred size to allocate chunks in */
+ struct _obstack_chunk *chunk; /* address of current struct obstack_chunk */
+ char *object_base; /* address of object we are building */
+ char *next_free; /* where to add next char to current object */
+ char *chunk_limit; /* address of char after current chunk */
+ PTR_INT_TYPE temp; /* Temporary for some macros. */
+ int alignment_mask; /* Mask of alignment for each object. */
/* These prototypes vary based on `use_extra_arg', and we use
casts to the prototypeless function type in all assignments,
but having prototypes here quiets -Wstrict-prototypes. */
struct _obstack_chunk *(*chunkfun) (void *, long);
void (*freefun) (void *, struct _obstack_chunk *);
- void *extra_arg; /* first arg for chunk alloc/dealloc funcs */
- unsigned use_extra_arg:1; /* chunk alloc/dealloc funcs take extra arg */
+ void *extra_arg; /* first arg for chunk alloc/dealloc funcs */
+ unsigned use_extra_arg:1; /* chunk alloc/dealloc funcs take extra arg */
unsigned maybe_empty_object:1;/* There is a possibility that the current
- chunk contains a zero-length object. This
- prevents freeing the chunk if we allocate
- a bigger chunk to replace it. */
- unsigned alloc_failed:1; /* No longer used, as we now call the failed
- handler on error, but retained for binary
- compatibility. */
+ chunk contains a zero-length object. This
+ prevents freeing the chunk if we allocate
+ a bigger chunk to replace it. */
+ unsigned alloc_failed:1; /* No longer used, as we now call the failed
+ handler on error, but retained for binary
+ compatibility. */
};
/* Declare the external functions we use; they are in obstack.c. */
extern void _obstack_newchunk (struct obstack *, int);
extern void _obstack_free (struct obstack *, void *);
extern int _obstack_begin (struct obstack *, int, int,
- void *(*) (long), void (*) (void *));
+ void *(*) (long), void (*) (void *));
extern int _obstack_begin_1 (struct obstack *, int, int,
- void *(*) (void *, long),
- void (*) (void *, void *), void *);
+ void *(*) (void *, long),
+ void (*) (void *, void *), void *);
extern int _obstack_memory_used (struct obstack *);
\f
/* Do the function-declarations after the structs
/* Pointer to next byte not yet allocated in current chunk. */
-#define obstack_next_free(h) ((h)->next_free)
+#define obstack_next_free(h) ((h)->next_free)
/* Mask specifying low bits that should be clear in address of an object. */
standard C version. */
# define obstack_init(h) \
_obstack_begin ((h), 0, 0, \
- (void *(*) (long)) obstack_chunk_alloc, (void (*) (void *)) obstack_chunk_free)
+ (void *(*) (long)) obstack_chunk_alloc, (void (*) (void *)) obstack_chunk_free)
# define obstack_begin(h, size) \
_obstack_begin ((h), (size), 0, \
- (void *(*) (long)) obstack_chunk_alloc, (void (*) (void *)) obstack_chunk_free)
+ (void *(*) (long)) obstack_chunk_alloc, (void (*) (void *)) obstack_chunk_free)
# define obstack_specify_allocation(h, size, alignment, chunkfun, freefun) \
_obstack_begin ((h), (size), (alignment), \
- (void *(*) (long)) (chunkfun), (void (*) (void *)) (freefun))
+ (void *(*) (long)) (chunkfun), (void (*) (void *)) (freefun))
# define obstack_specify_allocation_with_arg(h, size, alignment, chunkfun, freefun, arg) \
_obstack_begin_1 ((h), (size), (alignment), \
- (void *(*) (void *, long)) (chunkfun), \
- (void (*) (void *, void *)) (freefun), (arg))
+ (void *(*) (void *, long)) (chunkfun), \
+ (void (*) (void *, void *)) (freefun), (arg))
# define obstack_chunkfun(h, newchunkfun) \
((h) -> chunkfun = (struct _obstack_chunk *(*)(void *, long)) (newchunkfun))
without using a global variable.
Also, we can avoid using the `temp' slot, to make faster code. */
-# define obstack_object_size(OBSTACK) \
- __extension__ \
- ({ struct obstack *__o = (OBSTACK); \
+# define obstack_object_size(OBSTACK) \
+ __extension__ \
+ ({ struct obstack *__o = (OBSTACK); \
(unsigned) (__o->next_free - __o->object_base); })
-# define obstack_room(OBSTACK) \
- __extension__ \
- ({ struct obstack *__o = (OBSTACK); \
+# define obstack_room(OBSTACK) \
+ __extension__ \
+ ({ struct obstack *__o = (OBSTACK); \
(unsigned) (__o->chunk_limit - __o->next_free); })
-# define obstack_make_room(OBSTACK,length) \
-__extension__ \
-({ struct obstack *__o = (OBSTACK); \
- int __len = (length); \
- if (__o->chunk_limit - __o->next_free < __len) \
- _obstack_newchunk (__o, __len); \
+# define obstack_make_room(OBSTACK,length) \
+__extension__ \
+({ struct obstack *__o = (OBSTACK); \
+ int __len = (length); \
+ if (__o->chunk_limit - __o->next_free < __len) \
+ _obstack_newchunk (__o, __len); \
(void) 0; })
-# define obstack_empty_p(OBSTACK) \
- __extension__ \
- ({ struct obstack *__o = (OBSTACK); \
+# define obstack_empty_p(OBSTACK) \
+ __extension__ \
+ ({ struct obstack *__o = (OBSTACK); \
(__o->chunk->prev == 0 && __o->next_free - __o->chunk->contents == 0); })
-# define obstack_grow(OBSTACK,where,length) \
-__extension__ \
-({ struct obstack *__o = (OBSTACK); \
- int __len = (length); \
- if (__o->next_free + __len > __o->chunk_limit) \
- _obstack_newchunk (__o, __len); \
- _obstack_memcpy (__o->next_free, (where), __len); \
- __o->next_free += __len; \
+# define obstack_grow(OBSTACK,where,length) \
+__extension__ \
+({ struct obstack *__o = (OBSTACK); \
+ int __len = (length); \
+ if (__o->next_free + __len > __o->chunk_limit) \
+ _obstack_newchunk (__o, __len); \
+ _obstack_memcpy (__o->next_free, (where), __len); \
+ __o->next_free += __len; \
(void) 0; })
-# define obstack_grow0(OBSTACK,where,length) \
-__extension__ \
-({ struct obstack *__o = (OBSTACK); \
- int __len = (length); \
- if (__o->next_free + __len + 1 > __o->chunk_limit) \
- _obstack_newchunk (__o, __len + 1); \
- _obstack_memcpy (__o->next_free, (where), __len); \
- __o->next_free += __len; \
- *(__o->next_free)++ = 0; \
+# define obstack_grow0(OBSTACK,where,length) \
+__extension__ \
+({ struct obstack *__o = (OBSTACK); \
+ int __len = (length); \
+ if (__o->next_free + __len + 1 > __o->chunk_limit) \
+ _obstack_newchunk (__o, __len + 1); \
+ _obstack_memcpy (__o->next_free, (where), __len); \
+ __o->next_free += __len; \
+ *(__o->next_free)++ = 0; \
(void) 0; })
-# define obstack_1grow(OBSTACK,datum) \
-__extension__ \
-({ struct obstack *__o = (OBSTACK); \
- if (__o->next_free + 1 > __o->chunk_limit) \
- _obstack_newchunk (__o, 1); \
- obstack_1grow_fast (__o, datum); \
+# define obstack_1grow(OBSTACK,datum) \
+__extension__ \
+({ struct obstack *__o = (OBSTACK); \
+ if (__o->next_free + 1 > __o->chunk_limit) \
+ _obstack_newchunk (__o, 1); \
+ obstack_1grow_fast (__o, datum); \
(void) 0; })
/* These assume that the obstack alignment is good enough for pointers or ints,
and that the data added so far to the current object
shares that much alignment. */
-# define obstack_ptr_grow(OBSTACK,datum) \
-__extension__ \
-({ struct obstack *__o = (OBSTACK); \
- if (__o->next_free + sizeof (void *) > __o->chunk_limit) \
- _obstack_newchunk (__o, sizeof (void *)); \
+# define obstack_ptr_grow(OBSTACK,datum) \
+__extension__ \
+({ struct obstack *__o = (OBSTACK); \
+ if (__o->next_free + sizeof (void *) > __o->chunk_limit) \
+ _obstack_newchunk (__o, sizeof (void *)); \
obstack_ptr_grow_fast (__o, datum); })
-# define obstack_int_grow(OBSTACK,datum) \
-__extension__ \
-({ struct obstack *__o = (OBSTACK); \
- if (__o->next_free + sizeof (int) > __o->chunk_limit) \
- _obstack_newchunk (__o, sizeof (int)); \
+# define obstack_int_grow(OBSTACK,datum) \
+__extension__ \
+({ struct obstack *__o = (OBSTACK); \
+ if (__o->next_free + sizeof (int) > __o->chunk_limit) \
+ _obstack_newchunk (__o, sizeof (int)); \
obstack_int_grow_fast (__o, datum); })
-# define obstack_ptr_grow_fast(OBSTACK,aptr) \
-__extension__ \
-({ struct obstack *__o1 = (OBSTACK); \
- *(const void **) __o1->next_free = (aptr); \
- __o1->next_free += sizeof (const void *); \
+# define obstack_ptr_grow_fast(OBSTACK,aptr) \
+__extension__ \
+({ struct obstack *__o1 = (OBSTACK); \
+ *(const void **) __o1->next_free = (aptr); \
+ __o1->next_free += sizeof (const void *); \
(void) 0; })
-# define obstack_int_grow_fast(OBSTACK,aint) \
-__extension__ \
-({ struct obstack *__o1 = (OBSTACK); \
- *(int *) __o1->next_free = (aint); \
- __o1->next_free += sizeof (int); \
+# define obstack_int_grow_fast(OBSTACK,aint) \
+__extension__ \
+({ struct obstack *__o1 = (OBSTACK); \
+ *(int *) __o1->next_free = (aint); \
+ __o1->next_free += sizeof (int); \
(void) 0; })
-# define obstack_blank(OBSTACK,length) \
-__extension__ \
-({ struct obstack *__o = (OBSTACK); \
- int __len = (length); \
- if (__o->chunk_limit - __o->next_free < __len) \
- _obstack_newchunk (__o, __len); \
- obstack_blank_fast (__o, __len); \
+# define obstack_blank(OBSTACK,length) \
+__extension__ \
+({ struct obstack *__o = (OBSTACK); \
+ int __len = (length); \
+ if (__o->chunk_limit - __o->next_free < __len) \
+ _obstack_newchunk (__o, __len); \
+ obstack_blank_fast (__o, __len); \
(void) 0; })
-# define obstack_alloc(OBSTACK,length) \
-__extension__ \
-({ struct obstack *__h = (OBSTACK); \
- obstack_blank (__h, (length)); \
+# define obstack_alloc(OBSTACK,length) \
+__extension__ \
+({ struct obstack *__h = (OBSTACK); \
+ obstack_blank (__h, (length)); \
obstack_finish (__h); })
-# define obstack_copy(OBSTACK,where,length) \
-__extension__ \
-({ struct obstack *__h = (OBSTACK); \
- obstack_grow (__h, (where), (length)); \
+# define obstack_copy(OBSTACK,where,length) \
+__extension__ \
+({ struct obstack *__h = (OBSTACK); \
+ obstack_grow (__h, (where), (length)); \
obstack_finish (__h); })
-# define obstack_copy0(OBSTACK,where,length) \
-__extension__ \
-({ struct obstack *__h = (OBSTACK); \
- obstack_grow0 (__h, (where), (length)); \
+# define obstack_copy0(OBSTACK,where,length) \
+__extension__ \
+({ struct obstack *__h = (OBSTACK); \
+ obstack_grow0 (__h, (where), (length)); \
obstack_finish (__h); })
/* The local variable is named __o1 to avoid a name conflict
when obstack_blank is called. */
-# define obstack_finish(OBSTACK) \
-__extension__ \
-({ struct obstack *__o1 = (OBSTACK); \
- void *value; \
- value = (void *) __o1->object_base; \
- if (__o1->next_free == value) \
- __o1->maybe_empty_object = 1; \
- __o1->next_free \
+# define obstack_finish(OBSTACK) \
+__extension__ \
+({ struct obstack *__o1 = (OBSTACK); \
+ void *value; \
+ value = (void *) __o1->object_base; \
+ if (__o1->next_free == value) \
+ __o1->maybe_empty_object = 1; \
+ __o1->next_free \
= __INT_TO_PTR ((__PTR_TO_INT (__o1->next_free)+__o1->alignment_mask)\
- & ~ (__o1->alignment_mask)); \
- if (__o1->next_free - (char *)__o1->chunk \
- > __o1->chunk_limit - (char *)__o1->chunk) \
- __o1->next_free = __o1->chunk_limit; \
- __o1->object_base = __o1->next_free; \
+ & ~ (__o1->alignment_mask)); \
+ if (__o1->next_free - (char *)__o1->chunk \
+ > __o1->chunk_limit - (char *)__o1->chunk) \
+ __o1->next_free = __o1->chunk_limit; \
+ __o1->object_base = __o1->next_free; \
value; })
-# define obstack_free(OBSTACK, OBJ) \
-__extension__ \
-({ struct obstack *__o = (OBSTACK); \
- void *__obj = (void *) (OBJ); \
+# define obstack_free(OBSTACK, OBJ) \
+__extension__ \
+({ struct obstack *__o = (OBSTACK); \
+ void *__obj = (void *) (OBJ); \
if (__obj > (void *)__o->chunk && __obj < (void *)__o->chunk_limit) \
- __o->next_free = __o->object_base = (char *) __obj; \
+ __o->next_free = __o->object_base = (char *) __obj; \
else (obstack_free) (__o, __obj); })
\f
#else /* not __GNUC__ or not __STDC__ */
# define obstack_object_size(h) \
(unsigned) ((h)->next_free - (h)->object_base)
-# define obstack_room(h) \
+# define obstack_room(h) \
(unsigned) ((h)->chunk_limit - (h)->next_free)
# define obstack_empty_p(h) \
Casting the third operand to void was tried before,
but some compilers won't accept it. */
-# define obstack_make_room(h,length) \
-( (h)->temp = (length), \
- (((h)->next_free + (h)->temp > (h)->chunk_limit) \
+# define obstack_make_room(h,length) \
+( (h)->temp = (length), \
+ (((h)->next_free + (h)->temp > (h)->chunk_limit) \
? (_obstack_newchunk ((h), (h)->temp), 0) : 0))
-# define obstack_grow(h,where,length) \
-( (h)->temp = (length), \
- (((h)->next_free + (h)->temp > (h)->chunk_limit) \
- ? (_obstack_newchunk ((h), (h)->temp), 0) : 0), \
- _obstack_memcpy ((h)->next_free, (where), (h)->temp), \
+# define obstack_grow(h,where,length) \
+( (h)->temp = (length), \
+ (((h)->next_free + (h)->temp > (h)->chunk_limit) \
+ ? (_obstack_newchunk ((h), (h)->temp), 0) : 0), \
+ _obstack_memcpy ((h)->next_free, (where), (h)->temp), \
(h)->next_free += (h)->temp)
-# define obstack_grow0(h,where,length) \
-( (h)->temp = (length), \
- (((h)->next_free + (h)->temp + 1 > (h)->chunk_limit) \
- ? (_obstack_newchunk ((h), (h)->temp + 1), 0) : 0), \
- _obstack_memcpy ((h)->next_free, (where), (h)->temp), \
- (h)->next_free += (h)->temp, \
+# define obstack_grow0(h,where,length) \
+( (h)->temp = (length), \
+ (((h)->next_free + (h)->temp + 1 > (h)->chunk_limit) \
+ ? (_obstack_newchunk ((h), (h)->temp + 1), 0) : 0), \
+ _obstack_memcpy ((h)->next_free, (where), (h)->temp), \
+ (h)->next_free += (h)->temp, \
*((h)->next_free)++ = 0)
-# define obstack_1grow(h,datum) \
-( (((h)->next_free + 1 > (h)->chunk_limit) \
- ? (_obstack_newchunk ((h), 1), 0) : 0), \
+# define obstack_1grow(h,datum) \
+( (((h)->next_free + 1 > (h)->chunk_limit) \
+ ? (_obstack_newchunk ((h), 1), 0) : 0), \
obstack_1grow_fast (h, datum))
-# define obstack_ptr_grow(h,datum) \
-( (((h)->next_free + sizeof (char *) > (h)->chunk_limit) \
- ? (_obstack_newchunk ((h), sizeof (char *)), 0) : 0), \
+# define obstack_ptr_grow(h,datum) \
+( (((h)->next_free + sizeof (char *) > (h)->chunk_limit) \
+ ? (_obstack_newchunk ((h), sizeof (char *)), 0) : 0), \
obstack_ptr_grow_fast (h, datum))
-# define obstack_int_grow(h,datum) \
-( (((h)->next_free + sizeof (int) > (h)->chunk_limit) \
- ? (_obstack_newchunk ((h), sizeof (int)), 0) : 0), \
+# define obstack_int_grow(h,datum) \
+( (((h)->next_free + sizeof (int) > (h)->chunk_limit) \
+ ? (_obstack_newchunk ((h), sizeof (int)), 0) : 0), \
obstack_int_grow_fast (h, datum))
-# define obstack_ptr_grow_fast(h,aptr) \
+# define obstack_ptr_grow_fast(h,aptr) \
(((const void **) ((h)->next_free += sizeof (void *)))[-1] = (aptr))
-# define obstack_int_grow_fast(h,aint) \
+# define obstack_int_grow_fast(h,aint) \
(((int *) ((h)->next_free += sizeof (int)))[-1] = (aptr))
-# define obstack_blank(h,length) \
-( (h)->temp = (length), \
- (((h)->chunk_limit - (h)->next_free < (h)->temp) \
- ? (_obstack_newchunk ((h), (h)->temp), 0) : 0), \
+# define obstack_blank(h,length) \
+( (h)->temp = (length), \
+ (((h)->chunk_limit - (h)->next_free < (h)->temp) \
+ ? (_obstack_newchunk ((h), (h)->temp), 0) : 0), \
obstack_blank_fast (h, (h)->temp))
-# define obstack_alloc(h,length) \
+# define obstack_alloc(h,length) \
(obstack_blank ((h), (length)), obstack_finish ((h)))
-# define obstack_copy(h,where,length) \
+# define obstack_copy(h,where,length) \
(obstack_grow ((h), (where), (length)), obstack_finish ((h)))
-# define obstack_copy0(h,where,length) \
+# define obstack_copy0(h,where,length) \
(obstack_grow0 ((h), (where), (length)), obstack_finish ((h)))
-# define obstack_finish(h) \
-( ((h)->next_free == (h)->object_base \
- ? (((h)->maybe_empty_object = 1), 0) \
- : 0), \
- (h)->temp = __PTR_TO_INT ((h)->object_base), \
- (h)->next_free \
- = __INT_TO_PTR ((__PTR_TO_INT ((h)->next_free)+(h)->alignment_mask) \
- & ~ ((h)->alignment_mask)), \
- (((h)->next_free - (char *) (h)->chunk \
- > (h)->chunk_limit - (char *) (h)->chunk) \
- ? ((h)->next_free = (h)->chunk_limit) : 0), \
- (h)->object_base = (h)->next_free, \
- __INT_TO_PTR ((h)->temp))
-
-# define obstack_free(h,obj) \
-( (h)->temp = (char *) (obj) - (char *) (h)->chunk, \
+# define obstack_finish(h) \
+( ((h)->next_free == (h)->object_base \
+ ? (((h)->maybe_empty_object = 1), 0) \
+ : 0), \
+ (h)->temp = __PTR_TO_INT ((h)->object_base), \
+ (h)->next_free \
+ = __INT_TO_PTR ((__PTR_TO_INT ((h)->next_free)+(h)->alignment_mask) \
+ & ~ ((h)->alignment_mask)), \
+ (((h)->next_free - (char *) (h)->chunk \
+ > (h)->chunk_limit - (char *) (h)->chunk) \
+ ? ((h)->next_free = (h)->chunk_limit) : 0), \
+ (h)->object_base = (h)->next_free, \
+ (void *) __INT_TO_PTR ((h)->temp))
+
+# define obstack_free(h,obj) \
+( (h)->temp = (char *) (obj) - (char *) (h)->chunk, \
(((h)->temp > 0 && (h)->temp < (h)->chunk_limit - (char *) (h)->chunk)\
- ? (int) ((h)->next_free = (h)->object_base \
- = (h)->temp + (char *) (h)->chunk) \
+ ? (int) ((h)->next_free = (h)->object_base \
+ = (h)->temp + (char *) (h)->chunk) \
: (((obstack_free) ((h), (h)->temp + (char *) (h)->chunk), 0), 0)))
#endif /* not __GNUC__ or not __STDC__ */
#ifdef __cplusplus
-} /* C++ */
+} /* C++ */
#endif
#endif /* obstack.h */