From: jesusc Date: Thu, 10 Aug 2006 02:18:25 +0000 (+0000) Subject: Added strcmpi.[hc] to gbz80 and z80 VC projects X-Git-Url: https://git.gag.com/?a=commitdiff_plain;h=2ba563b3151e76ab0652dbf07d9185ecb5d9bef6;p=fw%2Fsdcc Added strcmpi.[hc] to gbz80 and z80 VC projects git-svn-id: https://sdcc.svn.sourceforge.net/svnroot/sdcc/trunk/sdcc@4329 4a8a32a2-be11-0410-ad9d-d568d2c75423 --- diff --git a/as/as_gbz80.dsp b/as/as_gbz80.dsp index d7e837b1..e8e26dbd 100644 --- a/as/as_gbz80.dsp +++ b/as/as_gbz80.dsp @@ -42,7 +42,7 @@ RSC=rc.exe # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /D "INDEXLIB" /D "MLH_MAP" /D "SDK" /FR /FD /GZ /c -# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /D "INDEXLIB" /D "MLH_MAP" /D "SDK" /FR /FD /GZ /c +# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "..\support\util" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /D "INDEXLIB" /D "MLH_MAP" /D "SDK" /FR /FD /GZ /c # ADD BASE RSC /l 0x409 /d "_DEBUG" # ADD RSC /l 0x409 /d "_DEBUG" BSC32=bscmake.exe @@ -67,7 +67,7 @@ LINK32=link.exe # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /ML /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /D "INDEXLIB" /D "MLH_MAP" /D "SDK" /FD /c -# ADD CPP /nologo /ML /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /D "INDEXLIB" /D "MLH_MAP" /D "SDK" /FD /c +# ADD CPP /nologo /ML /W3 /GX /O2 /I "..\support\util" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /D "INDEXLIB" /D "MLH_MAP" /D "SDK" /FD /c # ADD BASE RSC /l 0x409 /d "NDEBUG" # ADD RSC /l 0x409 /d "NDEBUG" BSC32=bscmake.exe @@ -128,6 +128,10 @@ SOURCE=.\z80\assym.c # End Source File # Begin Source File +SOURCE=..\support\Util\strcmpi.c +# End Source File +# Begin Source File + SOURCE=.\z80\z80adr.c # ADD CPP /D "GAMEBOY" # End Source File diff --git a/as/as_z80.dsp b/as/as_z80.dsp index 6c26c01b..012b8a9b 100644 --- a/as/as_z80.dsp +++ b/as/as_z80.dsp @@ -41,8 +41,8 @@ RSC=rc.exe # PROP Intermediate_Dir "z80\Debug" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" -# ADD BASE CPP /nologo /MLd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /D "INDEXLIB" /D "MLH_MAP" /D "SDK" /FR /FD /GZ /c -# ADD CPP /nologo /MLd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /D "INDEXLIB" /D "MLH_MAP" /D "SDK" /FR /FD /GZ /c +# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /D "INDEXLIB" /D "MLH_MAP" /D "SDK" /FR /FD /GZ /c +# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "../support/util" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /D "INDEXLIB" /D "MLH_MAP" /D "SDK" /FR /FD /GZ /c # ADD BASE RSC /l 0x409 /d "_DEBUG" # ADD RSC /l 0x409 /d "_DEBUG" BSC32=bscmake.exe @@ -67,7 +67,7 @@ LINK32=link.exe # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /ML /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /D "INDEXLIB" /D "MLH_MAP" /D "SDK" /FD /c -# ADD CPP /nologo /ML /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /D "INDEXLIB" /D "MLH_MAP" /D "SDK" /FD /c +# ADD CPP /nologo /ML /W3 /GX /O2 /I "..\support\util\\" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /D "INDEXLIB" /D "MLH_MAP" /D "SDK" /FD /c # ADD BASE RSC /l 0x409 /d "NDEBUG" # ADD RSC /l 0x409 /d "NDEBUG" BSC32=bscmake.exe @@ -120,6 +120,10 @@ SOURCE=.\z80\assym.c # End Source File # Begin Source File +SOURCE=..\support\Util\strcmpi.c +# End Source File +# Begin Source File + SOURCE=.\z80\z80adr.c # End Source File # Begin Source File @@ -148,6 +152,10 @@ SOURCE=.\z80\asm.h # End Source File # Begin Source File +SOURCE=..\support\Util\strcmpi.h +# End Source File +# Begin Source File + SOURCE=.\z80\string.h # End Source File # Begin Source File