# # Copyright 2002 Free Software Foundation, Inc. # # This file is part of GNU Radio # # GNU Radio is free software; you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation; either version 3, or (at your option) # any later version. # # GNU Radio is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with GNU Radio; see the file COPYING. If not, write to # the Free Software Foundation, Inc., 51 Franklin Street, # Boston, MA 02110-1301, USA. # # input and taps are guarenteed to be 16 byte aligned. # n_4_float_blocks is != 0 # # # float # float_dotprod_generic (const float *input, # const float *taps, unsigned n_4_float_blocks) # { # float sum0 = 0; # float sum1 = 0; # float sum2 = 0; # float sum3 = 0; # # do { # # sum0 += input[0] * taps[0]; # sum1 += input[1] * taps[1]; # sum2 += input[2] * taps[2]; # sum3 += input[3] * taps[3]; # # input += 4; # taps += 4; # # } while (--n_4_float_blocks != 0); # # # return sum0 + sum1 + sum2 + sum3; # } # #include "assembly.h" .file "float_dotprod_3dnow.S" .version "01.01" .text .p2align 4 .globl GLOB_SYMB(float_dotprod_3dnow) DEF_FUNC_HEAD(float_dotprod_3dnow) GLOB_SYMB(float_dotprod_3dnow): pushl %ebp movl %esp, %ebp movl 8(%ebp), %edx movl 12(%ebp), %eax movl 16(%ebp), %ecx # zero accumulators pxor %mm4, %mm4 # mm4 = 0 0 pxor %mm5, %mm5 # mm5 = 0 0 pxor %mm6, %mm6 # mm6 = 0 0 pxor %mm7, %mm7 # mm7 = 0 0 shrl $1, %ecx # ecx = n_4_float_blocks / 2 movq 0(%eax), %mm0 movq 8(%eax), %mm1 pxor %mm2, %mm2 pxor %mm3, %mm3 jmp .L1_test # # 8 taps / loop # something like 6 cycles / loop # .p2align 4 .loop1: pfmul 0(%edx), %mm0 pfadd %mm2, %mm6 movq 16(%eax), %mm2 pfmul 8(%edx), %mm1 pfadd %mm3, %mm7 movq 24(%eax), %mm3 pfmul 16(%edx), %mm2 pfadd %mm0, %mm4 movq 32(%eax), %mm0 pfmul 24(%edx), %mm3 pfadd %mm1, %mm5 movq 40(%eax), %mm1 addl $32, %edx addl $32, %eax .L1_test: decl %ecx jge .loop1 # We've handled the bulk of multiplies up to here. # Now accumulate the final two additions and see if original # n_4_float_blocks was odd. If so, we've got 4 more # taps to do. movl 16(%ebp), %ecx pfadd %mm2, %mm6 andl $1, %ecx pfadd %mm3, %mm7 je .Leven # The count was odd, do 4 more taps. # Note that we've already got mm0 and mm1 preloaded # from the main loop. pfmul 0(%edx), %mm0 pfadd %mm0, %mm4 pfmul 8(%edx), %mm1 pfadd %mm1, %mm5 .Leven: # at this point mm4, mm5, mm6 and mm7 contain partial sums pfadd %mm7, %mm6 pfadd %mm5, %mm4 pfadd %mm6, %mm4 pfacc %mm4, %mm4 movd %mm4, 16(%ebp) femms flds 16(%ebp) popl %ebp ret FUNC_TAIL(float_dotprod_3dnow) .ident "Hand coded x86 3DNow! assembly"